AI Insights · Timothy · April 2024
Top 5 Casual Games on Android in Italy: Q1 2024 Performance Overview
In Q1 2024, the top 5 casual games on Android in Italy showed varying trends in downloads, revenue, and active users. Discover how each game performed.
In Q1 2024, the top 5 casual games on the Android platform in Italy exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.
Coin Master from Moon Active saw fluctuations in its weekly revenue, peaking at around $479K in mid-March. Weekly downloads experienced a slight decrease, starting at 9.8K in early January and ending at 7K by late March. Active users remained relatively stable, fluctuating around the 200K mark throughout the quarter.
MONOPOLY GO! by Scopely had a steady decline in weekly downloads, dropping from 40.7K at the beginning of January to 17.9K by the end of March. Revenue peaked at approximately $242K in the first week of January and saw a gradual decline, stabilizing around $190K in late March. Active users also saw a downward trend, starting at 187K and ending at 125K.
King’s Candy Crush Saga experienced consistent weekly revenue, with slight variations ranging from $135K to $169K. Downloads peaked at 13.3K in late February before settling at around 10K in late March. Active users showed stability, hovering between 180K and 200K throughout the quarter.
Royal Match from Dream Games, Ltd. had a relatively stable revenue, maintaining around $120K per week. Downloads saw a peak of 37.1K in late January but gradually declined to 18.3K by the end of March. Active users remained high, consistently staying above 500K throughout the quarter.
Lastly, Gardenscapes by Playrix showed a decline in downloads, starting at 13K in early January and dropping to 4K by late March. Revenue remained steady, averaging around $100K per week. Active users saw minor fluctuations, staying between 196K and 246K during the quarter.
For more detailed insights and data, visit Sensor Tower.